Pluralsight – Shading and Texturing Interior Architecture with Substance Painter and V-Ray for 3ds Max

Author Alex
2018-05-22
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Pluralsight – Shading and Texturing Interior Architecture with Substance Painter and V-Ray for 3ds Max

Shading and Texturing Interior Architecture with Substance Painter and V-Ray for 3ds Max – video сourse by Pluralsight


Learning a texturing workflow is one way to advance your texturing game to the forefront of what CG artists are currently creating. In this course, Shading and Texturing Interior Architecture with Substance Painter and V-Ray for 3ds Max, you will learn how Substance Painter 2017 is used in architectural renderings to create custom textures. First, you will produce several photorealistic 8K texture maps that will bring a higher level of realism to the objects in your scene. Then, you will discover how to set up your materials in 3Ds Max and V-Ray 3.4 to give you more control over the material. Last, you will render the scene to produce realistic results. By the end of this course, will you know how to take your modeled assets from within 3Ds Max, texture them in Substance Painter, and correctly bring everything back into 3Ds Max while rendering in V-Ray. Software required: Substance Painter, V-Ray, and 3ds Max.

MP4 1280x720 | 3h 40m | ENG | Project Files | 10.4 GB

Download: Pluralsight – Shading and Texturing Interior Architecture with Substance Painter and V-Ray for 3ds Max

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Do you need a Sound Editing category (audio soft, samples, etc)?

TOP Comments
jeffrey spinner
jeffglobal writes:
Has anyone successfully installed this yet? I couldn't install the older version of Nuke, even though I was able
arshad
arshad writes:
FXPHD - Fusion Fundamentals, Part 1 - FUS110 FXPHD - Fusion Fundamentals, Part 2 - FUS110 Please if u can,
cesar
locuaz writes:
this works http://mega.nz/#!PsxggCjR!SY54zCUcA_trcm8PQKS_5atEWH8MEV0ZGrrKt2cQO9U
Renato de Souza
Renato1989 writes:
Hi, Thx for your help everything works fine.
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